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Practical Computer Science: Computer Graphics and Multimedia

The area of specialization "Computer Graphics and Multimedia" focuses on algorithms and mathematical representations for the efficient generation, modification, storage, transmission and visualization of complex three-dimensional geometry.

The introductory lecture Computer Graphics I discusses the building blocks of the rendering pipeline of modern graphics processors (GPUs) and introduces the fundamental algorithms and concepts for the representation and visualization of geometry. In the advanced lecture Computer Graphics II, techniques for the optimization of geometry, for the rendering of photo-realistic images and image-based rendering techniques are discussed.

In the introductory lecture Geometric Modeling I, mathematical representations of curves (e.g., Bezier-curves, B-Splines, subdivision-curves, etc.) are developed. The second part, Geometric Modeling II, generalizes these concepts to surface representations.

For the area of specialization "Computer Graphics and Multimedia", the Department of Computer Sciences 8 regularly offers the following courses:

In addition, specialized lectures on advanced topics will be offered sporadically. The basic lectures are held alternately in the winter and summer terms. Seminars, software labs and specialized lectures are announced on our websites. More information can be found on the websites of the Department of Computer Sciences 8.

Examiner of the area of specialization: Prof. Dr. L. Kobbelt